Module Request (150 CAPs)
Module Request (150 CAPs)
Request a specific type of Module to be done at the next event! With this CAPs redemption item, you will only provide a minimal amount of details and the writing team will take it from there.
For the request, please provide the following information:
Which character you would be portraying for this module, or “none” if you just want the module to happen without you being present (or maybe you’re NPCing that module?)
Optional info being asked for with each item.
If there’s a specific NPC or faction to be involved
Module Types and Options:
Big Game Hunt - A module involving tracking and hunting a Critter threat.
Threat level: 3, 4, or 5
Environment: Aquatic, Forest, Urban, Overgrowth, Irradiated Wasteland, or Unspecified
Jonesing - A module involving exploring ruins, tunnels, or mines in search of treasure.
Threat level: Low, Moderate, or High
Sailing - A module involving travelling by watercraft. Requires Proficient Travel to request, but does not require any crafted items.
Threat Level: Low, Moderate or High
Whitewater (river) or Lake
Splash Module: do you want to get wet, or not?
Heist - A module involving stealthily infiltrating a place to steal something.
Threat Level: Low, Moderate or High
Black Market or Murder Inc; specify a faction if desired
Bounty Hunt - A module involving apprehending a wanted criminal NPC
Threat Level: Moderate or High
Dead or Alive?
Meeting - A meeting with a specific face NPC or faction.
Public or Private?
If Private, which character(s) are invited?
Wiggler - A module involving psychological horror and/or heavy emotional RP.
Specific optional tags for this module: Faith, Identity, Memory, Mortis
Big Damn Hero - A module involving a large combat or rescue
Threat Level: Moderate or High
Threat Type: Strain, Critter, Zed, Raider
Suffer Puppet - A module where your character may be captured, and possibly tortured
Killing Blow Active (yes/no)
Threat Type: Strain, Critter, Raider
Notes:
Each player may only have one Module request in the pipeline at a time.
The number of Module requests made for a particular event is limited to three for now (subject to change based on event attendance and writer staffing levels).
Module requests made well-in-advance of the next event have a higher chance of being implemented than those that are submitted later; some submissions may have to wait for a subsequent event if they are submitted soon before the start of the next event.
The pipeline of Module requests will be ordered in a fashion such that someone who has previously redeemed a Module Request item will be prioritized lower than someone who has not.